You also have the view range up close, although it is always recommended to set it to epic?
Why are you doing this?
With e.g. In the shadows you would see your opponents worse in the dark. It also avoids the whole little lag.
Less delay, less ping, less input lag, more FPS
Not only in Fσɾƚɳιƚҽ, but also in all other competitive games, the same tactic is used to be faster than the opponents.
No, I mean the viewing distance, so if you do it in epic then you can see objects better from a distance. So why do almost everyone have this up close?
With such guides as you can get more FPS you are always told that you should set it to epic
So mainly to increase the fps, in the case of shadows, for example, it's not only much more fps, but you can also see the opponents better, but I'm not exactly sure about the visibility.
It may be that the distance is then maybe less detailed and you can only see opponents correctly, but something would then have to be tested again.
With other settings, it mostly depends on the number of fps or so that things can be recognized faster and better.
It is also possible that the pro you saw did not have such a good PC and was therefore dependent on saving power wherever possible and that is why he may have made the distance closer.
I suspect that this is also about input delay, since the graphics card has to render less and, in addition, gamers move constantly and demand a lot of power, and with each movement the field of view has to be re-rendered, which requires performance and the FPS number requires something leads, the entries may be made later, and since the competitive tendon is sometimes only about 1ms, most wanted to avoid something like that.
(That defends my explanation for it)
Inferior graphics at the same resolution result in smoother textures, with the contrasts remaining the same; In some games, elaborate bushes disappear, which is of course an advantage. It's easier to spot opponents.
And of course FPS.
So the last point is not true, every Pro has at least a 2080 and an i9
More fps, less stuttering
You just see most things better, the FPS increase, the ping and the input / output delay is lower.
You don't have to have the view range on Epic, since most fights are only close combat. In the end, everyone is tight in their boxes anyway.