I'm looking for someone who knows about PC issues, somebody who might be doing it professionally or something, I'm trying to fix it for 2 weeks, because no one has been able to fix my problem so far, it's about my CPU usage that I have in Fortnite (70-100% utilization), I play at the lowest graphics settings and would normally have to reach min.150fps with my graphics card, but I play at 120gecappt and it goes with each fight, or at every major activity to 60 fps, even if I do not do anything the fps is not on 120, it is always wobbling so 100-120. In other games, although I have so ~ 80% CPU utilization, but I have no fps drops.Merkwürdigerweise I have in PUBG synonymous little bit fps problems, since pubg and fortnite use unreal engine 4, maybe it could be because of that?
The problem started with me 2 weeks ago because I changed my graphics card 2 weeks ago (from a GTX 950 to a GTX 1050 ti mini) since then it started with the fps drops in Fortnite, but with the GTX 950 Although I had a high CPU usage or Exactly the same load as now with the GTX 1050 mini ti, but I had no fps drops as true as the GTX 1050 mini ti.
And no to my hardware can't lie, because there are ytber, which have exactly the same CPU and the same graphics card, and in which the problem is not.
CPU: I5 7400 (3.0GHz base) 3.5GHz with intel turbo boost
GPU: GTX 1050 mini
RAM: 8GB
What I've already done: newly reinstalled graphics driver with DDU.Windows 10 newly installed, game reinstalled, bios updated
EVERYTHING IS IN LATEST.
Check utilization by other programs. Make windows a new one…
About 75% Fortnite, the rest system, system interruption, Discord and Windows Graphisolierung
As I said, I have already reinstalled Windows.
You can do what you want Your CPU is no longer the best of the EI You have only 4 cores and 4 threads and even such games can make your CPU sweat so much. Put out the shadows of Fortnite and make everything else up!
I have the lowest graphics settings + I play wide (4: 3)
And why it works then for the other Ytbern min.150fps to achieve whether they have the same hardware as me
If you say the truth and formatted the system and rewritten Windows, all software will fail.
So it is hardware broken. Find with a 2nd graphics card / ram herraus what is broken and order it new
You have a 4-core without HT, i. The CPU can manage only four threads in parallel, most new games support at least eight threads (unreal engine 4 could also support up to 16 threads).
You're playing CPU limits in this game, so it does not matter that you've changed your graphics card, it's your CPU that limits your frames.
Imagine each frame of a 3D application as a 'paint-by-numbers' image.
The CPU makes the blueprint, it is the image before you paint it, every surface is marked, the colors are ready and numbered. You would be the GPU in this example. Your task is simply to bring the paint on the prefabricated surfaces.
In a 3D application this means that the CPU has to compute all objects, all animations, all sounds that are generated, all projectiles that are fired, all resulting damage models, all items, in short: Any logic of any object in your viewport.
Once done, the GPU can now calculate the exact viewport, map surfaces, paint textures on polygon models, smooth edges, etc., plus countless post-process effects (ie effects that are applied to the final rendered image, such as temporary anti-aliasing). Blur effects, chromatic aberration, etc.).
One of the two components will always be slower in this process than the other. Inevitably.
Mostly limited in 3D applications, the GPU, with you it is more often the CPU.
The fact that you perceive the drops stronger will simply be due to the fact that your old graphics card has barely achieved more fps than the low fps in CPU limit, now you probably have significantly more fps in quiet situations, in scenes when less logic / objects need to be calculated, does not limit your CPU, ie Your GPU can now reach its limit and limits significantly higher than your old 950, the scene changes, e.g. By other players the fps drop falls naturally much harder in the weight.
The heavy drops could actually be due to a shortage of memory. If this is too busy, the data has to be swapped out to the hard disk. Hard disks are slower than RAM by a factor of several hundred. Here you can make real drops.
First and foremost, you could try to bring down settings that burden the CPU. V. A. Is that always visibility, moreover everything related to object / object quality / LoD.
I have the lowest graphics settings + I play Fortnite stretched (4: 3)
So what can I do now, does it really help to go in reverse and make the fps unlimited?
And I still have 550 GB left in HDD (where I have the game installed)
No, you could even go up a bit with the graphical settings, it's not your limited GPU.
The fixed memory does not matter, but you could in an OSD (for example, with afterbruner), your memory usage while playing show.
That's the thing, if I make my GRafikeinstellungen higher, but I have more CPU utilization and even more fps drops
That's weird indeed, I assume some of the settings that you view as graphical are actually rendered via software, that is, via your CPU. This can e.g. Be some shadow calculations. AA, Textures and PP are in any case purely graphical options, what hides behind effects I do not know.
One more question, should I do DCH or standard installation in the Nvidia driver?
I think that I can't change anything and have to play with fps drops. In the config of Fortnite change the graphics settings, it would bring something, because there's indeed a graphics setting that ingame does not exist, namely, it is the sg.FoliageQuality = 3 setting. Should I maybe do that to 0?
Foliage is leaves, grass and such a junk. This is also a graphic setting.
DCh I know only from Intel, lad the whole normal driver.